FreeMCV
Parsed flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[CrateRules]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
Nothing reads this flag, so no value changes which crates hand out an MCV. Outside a campaign, a crate still gives a free MCV to a house that has lost its base, whatever result the crate drew, unless UnitCrateType names another vehicle. The conditions for that are fixed, and a later conversion can still turn the MCV into money. Outside a campaign lists both.
See also — crates