HoverDampen
Fraction of its vertical motion a hovering unit keeps from one frame to the next.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
.8
Every frame the cushion adds its lift, subtracts Gravity, and then multiplies what is left over by this fraction. Subtracting Gravity is a constant pull rather than a decay, so this fraction is the only thing that bleeds a bounce away: below 1 a hover unit that has been shoved down or has crossed a rise settles back to its rest height instead of oscillating about it. The stock rules write it as 40%, which the engine reads as 0.4. The levitation locomotor damps on the same fraction.