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HoverDampen

Fraction of its vertical motion a hovering unit keeps from one frame to the next.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
.8

Every frame the cushion adds its lift, subtracts Gravity, and then multiplies what is left over by this fraction. Subtracting Gravity is a constant pull rather than a decay, so this fraction is the only thing that bleeds a bounce away: below 1 a hover unit that has been shoved down or has crossed a rise settles back to its rest height instead of oscillating about it. The stock rules write it as 40%, which the engine reads as 0.4. The levitation locomotor damps on the same fraction.