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IonSensitive

Stops the weapon from firing while an ion storm is running.

Specification
Applies to
WeaponType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no
rules.ini
[MyRailgun] ; example WeaponType
IonSensitive=yes

The refusal is checked once the weapon itself has been resolved, so it applies to whichever object carries the weapon and to both weapon slots. Nothing else about the weapon changes: reload, range, and ammunition are untouched, and the object may still fire its other weapon when that one is not marked.

Aircraft are barred from firing during a storm whatever their weapons carry, so this key changes nothing for them.

See alsoion-storms