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IonStormDuration

Parsed storm length that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
20
Used by the game
No — loaded but not used

No code reads the stored value, and nothing falls back to it. A storm’s length comes only from the number carried by the Ion Storm start… trigger action or the Ion storm start in… team mission.

IonStormWarning in the same section is the ion storm timing value the engine does read.