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IsTilter

Parsed flag that no gameplay path reads.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
UnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
yes
Used by the game
No — loaded but not used

No gameplay path reads the stored flag, so a vehicle’s leaning is unaffected by it in either direction. What a vehicle does on sloped ground follows from its Locomotor instead.