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LaserFencePost

Whether the structure anchors laser fence segments run out from it.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

A LaserFencePost=yes structure is a laser fence post. It searches north, east, south and west for another post of the same house, up to GuardRange cells away, and lays a run of LaserFence=yes segments to each post it finds. Finding the far post covers what blocks the search, and Laying the run covers which cells refuse a segment.

GuardRange counts whole cells here: a fractional value is rounded down, and a post always reaches at least one cell.

A run is live only while the posts at both ends are operational, have finished building, and are not being sold or undeployed. If either post fails any of these, the whole run goes slack and its segments stay in place. Energizing the run covers what a run destroys as it goes live.

A post switches only the runs that end at it. A run between two other posts that passes alongside this post is not affected by it.

Removing a post removes every run it holds: destroying it destroys the segments, and selling or undeploying it deletes them. What lowers or removes a run lists every case.

On the sidebar, a post’s cameo sorts with the walls; The order of the strips covers the full order.

See also — laser-fences, power