Medians
Fourteen-tile set of the divider strips laid down the middle lane of a paved road.
Specification
- Applies to
- tile controls
- File
theater control file- Section
[General]- Value
- integer
- When omitted
-1No tile set is selected, so the role stays unresolved.
The random map generator lays median strips only down the north-south roads of a town. East-west roads get none. It uses four tiles of the set, counted from the set’s first tile as offset 0:
| Offset | Where the generator lays it |
|---|---|
| 5 | The head of a strip, just past a junction |
| 4 | Each following cell of the strip |
| 3 | The tail, where the next junction interrupts the strip or the road ends |
| 12 | One cell to each side of a junction where the road crosses another |
A strip starts after a junction only when more than five cells of road remain before the road’s end. If the road instead stops at an end cap partway down, the generator replaces the strip above the cap with plain road.
All fourteen tiles count as pavement for the ClearToPaveLat blend, so a strip does not cut blended edges into the pavement around it.
See also —
ClearToPaveLat