MidPoint
Parsed figure that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- integer
- When omitted
0- Used by the game
- No — loaded but not used
The name promises a mid-height on the structure’s artwork, of the kind a projectile or a light would aim at. Nothing reads the stored figure. Height is the figure a shot at a tall structure actually aims by.