Skip to content

MidPoint

Parsed figure that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
integer
When omitted
0
Used by the game
No — loaded but not used

The name promises a mid-height on the structure’s artwork, of the kind a projectile or a light would aim at. Nothing reads the stored figure. Height is the figure a shot at a tall structure actually aims by.