ParticleCap
The size of a spark system's burst, and the fullness a one-frame light's brightness is measured against.
- Applies to
- ParticleSystemType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
50
A Spark system sizes each burst from this figure. A burst holds half the figure, rounded down, plus a random amount below that half. 12 gives bursts of six to eleven particles, and so does 13.
[MySparkSys] ; a ParticleSystemType registered in [ParticleSystems]BehavesLike=SparkHoldsWhat=MySpark ; a ParticleType registered in [Particles]ParticleCap=12 ; bursts of six to elevenSparkSpawnFrames=1SpawnSparkPercentage=1A OneFrameLight system of any behavior also uses the figure for its glow. The glow is drawn at a fraction of LightSize: the number of particles the system holds divided by this figure, kept between 0.4 and 1. A system holding at least this many particles glows at full LightSize, and the glow never drops below four tenths of it.
The figure is not a limit. A system can hold any number of particles at once. For a system of any behavior other than Spark, the figure affects only the OneFrameLight glow.