Percent
Parsed percentage that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- scenarios
- File
map file- Section
[Basic]- Value
- integer
- When omitted
0- Used by the game
- No — loaded but not used
The name promises the share of its base a computer house is to start the mission already holding. The figure is stored on the scenario and written back out by the map editor, and nothing in between consults it — base building works from the house’s own base list and node states and never asks for this number. No gameplay path reads it.
See also — ai-base-building