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PhysicalSize

Parsed figure that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
floating point
When omitted
2
Used by the game
No — loaded but not used

The stock rules set PhysicalSize=1 across the infantry types, and nothing reads it.