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PlacementDelay

Minutes a factory waits before trying again when the object it finished cannot leave yet.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
.05

The value is converted to whole game frames when the delay is set, and it is set only on the temporary-blockage outcome: an object whose exit is permanently obstructed is abandoned immediately, and one that leaves cleanly is handed to the house at once. Only production attached to a building runs through this timer, which is how a computer house builds; a player’s production is placed from the sidebar instead. For a structure, the blockage that starts the wait is an allied ground object standing in the placement zone.

See alsoai-base-building