PlacementDelay
Minutes a factory waits before trying again when the object it finished cannot leave yet.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
.05
The value is converted to whole game frames when the delay is set, and it is set only on the temporary-blockage outcome: an object whose exit is permanently obstructed is abandoned immediately, and one that leaves cleanly is handed to the house at once. Only production attached to a building runs through this timer, which is how a computer house builds; a player’s production is placed from the sidebar instead. For a structure, the blockage that starts the wait is an allied ground object standing in the placement zone.
See also — ai-base-building