Skip to content

PrerequisiteRadar

The BuildingTypes that satisfy a RADAR prerequisite.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
list of BuildingTypes
When omitted
(empty)

A human player’s house satisfies a RADAR entry in a Prerequisite= list by owning at least one structure of any type on this list. Any one of them is enough, and their order does not matter. A structure counts from the moment it is placed until it is taken off the map or captured.

Computer houses do not use this list. A computer house’s production ignores prerequisites, and its base planner tests RADAR against BuildRadar instead.

Write BuildingType IDs; case does not matter. A name that matches no BuildingType never counts. An empty list leaves RADAR impossible to satisfy, so a human player can never build a type that names it.

See also — production