PrintCRC
The playback frame at which the game writes a synchronization dump and quits.
Specification
- Applies to
- multiplayer settings
- File
SUN.INI- Section
[SyncBug]- Value
- integer
- When omitted
2147483647
Recording playback compares the frame counter against this number just after computing each frame’s checksum. On reaching it the game writes SYNC<n>.TXT, where <n> is the local player’s house number, and then exits. The file carries the build details, the frame and timing counters, the network settings in force and a per-object checksum breakdown, which is what makes two machines’ dumps comparable.