RepairStep
The strength one repair step restores to a structure, vehicle or aircraft.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
5
Each repair step restores this many strength points to a structure, vehicle or aircraft. It applies to the wrench on a structure and to a service depot repairing a vehicle or aircraft. Infantry use IRepairStep instead. A vehicle or aircraft with Tiberium healing also regains this many points per healing tick.
The value also sets how many steps a full repair takes: Strength / RepairStep. The object’s price is split across those steps to give the cost of one step. A larger value gives fewer, larger and dearer steps. A full repair then finishes sooner, but costs roughly the same in total.
See also — repair