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RepairStep

The strength one repair step restores to a structure, vehicle or aircraft.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
5

Every path that repairs something other than an infantry adds this many strength points per step: the wrench on a structure, and a service depot working on a vehicle or an aircraft. Infantry use IRepairStep instead. It is also what a vehicle regains from each Tiberium healing tick.

The same value sits inside the credit price of a step, as the number of steps a full repair is divided into. Raising it therefore makes each step larger, rarer in count and dearer, leaving the credits spent on a full repair roughly where they were; the cost of one step works the arithmetic through.

See alsorepair