Rotors
Parsed rotor flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- AircraftType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
OpenTS draws no separate rotor blades over an aircraft at any setting. A helicopter shows only the frames its own artwork supplies, so spinning blades must be part of that artwork.
See also —
CustomRotor