ShadowIndex
Selects the voxel section a vehicle casts its shadow from.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- integer
- When omitted
0
A .vxl model is a stack of numbered sections, and the shadow is rendered from one of them rather than from the whole model. Pointing this at the section that dominates the silhouette gives a vehicle a shadow shaped like that part instead of like its body.
[MYTANK] ; the Image ID of a UnitTypeVoxel=yesShadowIndex=1 ; the second section of MYTANK.VXL throws the shadowOnly a vehicle drawn from a voxel reads the setting. An aircraft always casts its shadow from section 0, and nothing else in this scope casts a voxel shadow at all.
See also —
Voxel