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SoloCrateMoney

Credits a campaign crate pays when its result is money.

Specification
Applies to
global rules
File
rules.ini
Section
[CrateRules]
Value
integer
When omitted
2000

The figure is fixed and replaces the random payout used outside a campaign. Setting it to 0 restores that random range, which pays between the money result’s own configured figure and 900 credits more than it.

In a campaign the credits go to the house the local player commands whenever the collecting object belongs to a house the player drives, rather than to that collecting house. The two are the same house in an ordinary mission and separate only where a mission gives the player a second one.

See alsocrates