SoloCrateMoney
Credits a campaign crate pays when its result is money.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[CrateRules]- Value
- integer
- When omitted
2000
In a campaign, a crate whose result is money pays exactly this many credits. That includes a result that turns into money, such as a free vehicle that cannot be placed. Outside a campaign the key has no effect, and money crates pay a random amount.
Set it to 0 to give campaign crates that random payout as well. Money and free units gives the range, which depends on CrateMoneyBonus, and says which house receives the credits.
See also — crates