SoundLatency
Changed in 0.2.0
A former movie sound offset that the engine still reads and saves but no longer uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- client settings
- File
SUN.INI- Section
[Audio]- Value
- integer
- When omitted
9- Used by the game
- No — loaded but not used
The offset once corrected for the delay of emulated DirectSound drivers when a movie’s picture was kept in step with its sound. Movies now time their picture from the audio output itself, including the output device’s delay, so the offset has nothing left to correct.
No options screen offers the setting. Saving the options writes it back to sun.ini with the rest. A value from 0 to 65535 is written back unchanged, and any other value is wrapped into that range.
See also —
SoundVolume, StretchMoviesHistory
- Changed0.2.0In development