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SoundLatency

Changed in 0.2.0

A former movie sound offset that the engine still reads and saves but no longer uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
client settings
File
SUN.INI
Section
[Audio]
Value
integer
When omitted
9
Used by the game
No — loaded but not used

The offset once corrected for the delay of emulated DirectSound drivers when a movie’s picture was kept in step with its sound. Movies now time their picture from the audio output itself, including the output device’s delay, so the offset has nothing left to correct.

No options screen offers the setting. Saving the options writes it back to sun.ini with the rest. A value from 0 to 65535 is written back unchanged, and any other value is wrapped into that range.

History

  1. Changed0.2.0In development

    Play movie sound through the audio engine