TargetLaserColor
Added in 0.2.0
The color of the sighting laser, as red, green and blue from 0 to 255.
Specification
- Applies to
- UI controls
- File
ui.ini- Section
[Ingame]- Value
- color (R,G,B)
- When omitted
173,0,0
The color applies to the sighting laser and to the squares on its ends. The sighting laser is the line a firing vehicle with TargetLaser=yes draws to where its shot is aimed. Action lines covers when it is drawn.
Write three numbers separated by commas. A value that does not begin with three such numbers keeps the default, and anything after the third number is ignored. A number outside 0 to 255 wraps around, so 300,0,0 is read as 44,0,0.
The target line a selected object draws to what it is attacking is a separate line. TargetLineColor sets its color, and this key does not affect it.
[Ingame]TargetLaserColor=255,0,0History
- Added0.2.0In development
Draw the whole queued route and both order lines, styled by UI.INI