TiberiumTransmogrify
Parsed number that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
- Context-dependentThe engine gives the setting no starting value, so an omitted key leaves whatever the memory held when the rules were created.
- Used by the game
- No — loaded but not used
See also — tiberium