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TiberiumTransmogrify

Parsed number that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
Context-dependentThe engine gives the setting no starting value, so an omitted key leaves whatever the memory held when the rules were created.
Used by the game
No — loaded but not used
See also — tiberium