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ToSnowTheater

Parsed tile-set number that the engine stores and never reads.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
tile controls
File
theater control file
Section
[<TileSet ID>]
Value
integer
When omitted
-1
Used by the game
No — loaded but not used

The name promises the tile set that takes this one’s place when a map is converted to the snow theater — a conversion only a map editor performs. The value is stored on the first tile of each entry in the set and read back by nothing: no conversion, no draw, and not the multiplayer synchronization checksum, which never visits the isometric tile types.

The lettered alternates of a tile do not receive the value at all, so even the stored copy covers only part of the set.

See alsoToTemperateTheater