ToSnowTheater
Parsed tile-set number that the engine stores and never reads.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- tile controls
- File
theater control file- Section
[<TileSet ID>]- Value
- integer
- When omitted
-1- Used by the game
- No — loaded but not used
The name promises the tile set that takes this one’s place when a map is converted to the snow theater — a conversion only a map editor performs. The value is stored on the first tile of each entry in the set and read back by nothing: no conversion, no draw, and not the multiplayer synchronization checksum, which never visits the isometric tile types.
The lettered alternates of a tile do not receive the value at all, so even the stored copy covers only part of the set.
See also —
ToTemperateTheater