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TurretSpins

Makes a vehicle's turret rotate continuously instead of holding an aim.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

Only a vehicle reads the flag. Once per frame its turret facing is snapped forward by 8 of the 256 directions — one thirty-second of a circle — so the turret comes round once every 32 frames, a little over two seconds, at a rate no ROT can change.

The snap replaces the facing outright rather than setting a direction to turn toward, so an aim given to the turret earlier in the same frame is discarded before it can be acted on: a spinning turret never settles on a target. Nothing draws a turret unless the type also carries Turret=yes, so on a type without one the spin is invisible.

No stock type sets the flag.

See alsoTurret