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WorstLowPowerBuildRateCoefficient

Parsed worst-case low-power build coefficient that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
.3
Used by the game
No — loaded but not used

The slowest production a power shortfall can cause is fixed in the engine at a multiplier of 0.5, or at MinProductionSpeed when that is higher. The production table lists the multipliers that apply.

See also — power