AA
Allows the projectile to be fired at targets that are in the air.
- Applies to
- BulletType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
A weapon whose projectile is not anti-aircraft cannot fire on anything that is airborne. The test is on the target being in the air, not on what it is, so an aircraft overhead, a JumpJet=yes infantry in flight, and a vehicle lifted by a flying locomotor are all refused whatever else would allow the shot. The setting is also what lets an object shoot back at an aircraft that damaged it.
Separately, when a target scan arrives with no target category of its own, each weapon slot contributes the categories its projectile allows, and this setting contributes aircraft. AV=yes on the same projectile cancels that contribution, because it answers with vehicles alone and stops. The firing restriction above is not affected by AV.