AALimit
Parsed ceiling on anti-aircraft buildings that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- integer
- When omitted
10- Used by the game
- No — loaded but not used
No count limits a computer base’s anti-aircraft defenses. The defense planner fills each defense node with the category that makes up the smallest share of defense in the chosen quadrant of the base. A computer base therefore gets as many anti-aircraft defenses as those choices produce.