AALimit
Parsed ceiling on anti-aircraft buildings that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- integer
- When omitted
10- Used by the game
- No — loaded but not used
Anti-aircraft cover is not planned as a category of its own with a count to stay under. The defense planner fills each placeholder with whichever of the three categories the chosen quadrant is thinnest in, so how many anti-aircraft buildings a computer base ends up with follows from the coverage already stamped around it.