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AALimit

Parsed ceiling on anti-aircraft buildings that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
integer
When omitted
10
Used by the game
No — loaded but not used

No count limits a computer base’s anti-aircraft defenses. The defense planner fills each defense node with the category that makes up the smallest share of defense in the chosen quadrant of the base. A computer base therefore gets as many anti-aircraft defenses as those choices produce.