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ActiveAnimDamaged

The animation the first active slot runs while the structure is damaged.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
string
When omitted
InheritedThe animation ActiveAnim names.

ActiveAnimDamaged= names the animation that active slot one runs in place of ActiveAnim while the structure’s health is at or below ConditionYellow. Each time the structure takes damage or is repaired, its running animations switch to the form that matches its health.

If only ActiveAnimDamaged= is set, the slot starts only while the structure is damaged, and repairing the structure leaves that animation running. The damaged form lists the starts that always use the healthy form, whatever the structure’s health.