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ActiveAnimThreePowered

Whether the third active slot's animation freezes while its house is short of power.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
boolean
When omitted
yes

With yes, the ActiveAnimThree animation freezes on its current frame while its house is short of power, and resumes when the house has full power again. With no, a power shortfall does not freeze it.

A shortfall freezes the animation only on some structures; Fields, fences and lights says which. Switching the structure off and an EMP pulse can also freeze a yes animation, and Power covers when.

To remove the animation during a shortfall instead of freezing it, set ActiveAnimThreePowered=no and ActiveAnimThreePoweredLight=yes.