AdvancedPowerPlant
Added in 0.2.0
Specification
- Applies to
- Side
- File
rules.ini- Section
[<ObjectType ID>]- Value
- class
- When omitted
- ComputedThe second side takes NodAdvancedPower as each rules file sets it; every other side names none.
[Nod]AdvancedPowerPlant=NAAPWRThe BuildingType a computer house playing for this side inserts to cover a power shortfall, once the structures the house owns meet this type’s Prerequisite list. Until then the house falls back to its side’s RegularPowerPlant, or to BuildPower when the side names none, as RegularPowerPlant describes. When the side also names a PowerTurbine, the house tries the turbine before this plant.
Writing <none> clears a value set earlier, by [General] or by an earlier rules file.
When the computer takes over a departed player’s house, its plan can gain nodes for standing structures of this type, under the conditions RegularPowerPlant describes.
History
- Added0.2.0In development