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Agent

Makes a soldier spy on the structure it walks into.

Specification
Applies to
InfantryType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

When a spy walks into a structure, its house is recorded as spying on that structure and the spy is consumed. Infiltrating it covers what the spying house then sees.

Write Infiltrate=yes in the same section. Agent=yes does not turn Infiltrate on, and without it the soldier cannot be sent into a structure at all.

A type that also sets Engineer=yes behaves as an engineer and never spies, because the engineer handling takes the arrival first.

A spy sent at another house’s deployed vehicle takes that vehicle instead of spying on it, the same as any other soldier. The vehicle branch covers it.

See also — capture