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AIBaseDefensePlaceholders

Added in 0.2.0
Specification
Applies to
Side
File
rules.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
Computed3 for the first side and 2 for every other.
rules.ini
[GDI]
AIBaseDefensePlaceholders=3

Sets how many extra base defenses a computer house playing for this side adds at the end of its generated base plan. The house adds (3 - Difficulty) times this value as -1 placeholders, where Difficulty is its difficulty slot. On a Hard game the computer normally holds slot 0, so it adds three times this value; on Easy it adds the value once.

When its plan holds at least three structures, the house adds this block in either of these cases:

When the side’s AIWallTowers names a type the house’s country may own, a node of that tower precedes each placeholder.

The defense planner later fills each placeholder with an IsBaseDefense=yes type the country may own, chosen by its defense values. The side does not list which defenses to build.

History

  1. Added0.2.0In development

    Read base building from the side a house acts as