AIIonCannonMCVValue
The ion cannon rating a computer house gives an enemy vehicle that deploys into a construction yard.
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- list of integers
- When omitted
(empty)
Applies to a vehicle whose DeploysInto names a type listed in BuildConst. A vehicle that deploys into anything else is not covered. A Harvester=yes vehicle is tested first and takes AIIonCannonHarvesterValue instead.
The computer uses this rating only while the vehicle’s current strength is at or below IonCannonDamage. A stronger vehicle keeps its starting rating of 1. A cloaked vehicle is rated at random at any strength. The computer strikes one of the highest-rated targets, so a higher value puts these vehicles ahead of more kinds of target.
Each entry belongs to one difficulty slot of the firing house, so give the list three entries. For a computer house the first entry is used at the Hard setting and the last at Easy. The key has no built-in list. If no rules file sets it, the game crashes the first time the computer rates a vehicle that deploys into a construction yard at or below IonCannonDamage. A list with fewer than three entries gives an unpredictable rating in the slots it does not cover.