Skip to content

AllowBurrowing

Ground that a subterranean unit may dive into or surface through.

Specification
Applies to
tile controls
File
theater control file
Section
[<TileSet ID>]
Value
boolean
When omitted
yes

AllowBurrowing=no keeps subterranean units from diving into or coming up through any tile of the set. The value applies to every tile the set produces, including its lettered alternates.

A cell lets a subterranean unit burrow there under All of:

  • the cell’s tile allows burrowing;
  • the cell is flat, not a slope;
  • no bridge stands over the cell, and none stood over it before being destroyed;
  • no structure stands on it;
  • no terrain object stands on it.

A unit ordered to move tests the cell it is heading for and, unless it is already underground, the cell it starts from. If a tested cell fails, it plans a route on the surface instead of tunneling.

TEMPERAT.INI
[TileSet0631] ; example cliff set
SetName=Riverbank cliffs
FileName=RVCLIF
TilesInSet=8
AllowBurrowing=no ; nothing surfaces out of a cliff face
See also — Morphable, AllowTiberium