AllowBurrowing
Ground that a subterranean unit may dive into or surface through.
Specification
- Applies to
- tile controls
- File
theater control file- Section
[<TileSet ID>]- Value
- boolean
- When omitted
yes
AllowBurrowing=no keeps subterranean units from diving into or coming up through any tile of the set. The value applies to every tile the set produces, including its lettered alternates.
A cell lets a subterranean unit burrow there under All of:
- the cell’s tile allows burrowing;
- the cell is flat, not a slope;
- no bridge stands over the cell, and none stood over it before being destroyed;
- no structure stands on it;
- no terrain object stands on it.
A unit ordered to move tests the cell it is heading for and, unless it is already underground, the cell it starts from. If a tested cell fails, it plans a route on the surface instead of tunneling.
[TileSet0631] ; example cliff setSetName=Riverbank cliffsFileName=RVCLIFTilesInSet=8AllowBurrowing=no ; nothing surfaces out of a cliff faceSee also —
Morphable, AllowTiberium