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AllowToPlace

Parsed tile-set flag that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
tile controls
File
theater control file
Section
[<TileSet ID>]
Value
boolean
When omitted
yes
Used by the game
No — loaded but not used

The engine stores the value on every tile of the set and never reads it back. A set marked no still appears on maps and in random maps like any other.