AttackingAircraftSightRange
Radius in cells revealed when a human player's aircraft fires from or at shrouded ground.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
5
When a human player’s aircraft fires, it reveals the ground within this many cells of its position if any of these points lies under its owner’s shroud:
- the aircraft’s position;
- any of three points two cells from the aircraft on the diagonals;
- the center of the target.
The reveal uncovers the ground for the aircraft’s owner and for the houses that share its view. It is made in addition to the aircraft’s regular looks with its Sight=. In a campaign, an aircraft of any player-controlled house qualifies, and the test reads the player’s own shroud.
The value counts cells, like Sight=. A reveal reaches at most ten cells, so a value above 10 acts as 10, as Sight range explains. At 0 the aircraft reveals nothing when it fires.
[General]AttackingAircraftSightRange=8See also — map-visibility,
Sight