Autocreate
Which of an object's two recruitable states a team of this type reads when it recruits.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
A team of an unmarked TeamType accepts only an object whose ordinary team-recruitable state is set and pays no attention to its autocreate-recruitable state; a marked one does exactly the reverse. Both states start set on every object, so the choice matters only once a scenario or an earlier team has cleared one of them.