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Autocreate

Which of an object's two recruitable states a team of this type reads when it recruits.

Specification
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

A team of an unmarked TeamType accepts only an object whose ordinary team-recruitable state is set and pays no attention to its autocreate-recruitable state; a marked one does exactly the reverse. Both states start set on every object, so the choice matters only once a scenario or an earlier team has cleared one of them.