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BridgeDestruction

Starting state of the destroyable-bridges option for a multiplayer or skirmish match.

Specification
Applies to
global rules
File
rules.ini
Section
[MultiplayerDefaults]
Value
boolean
When omitted
yes

BridgeDestruction sets the destroyable-bridges option when the game starts. The skirmish setup screen, the network lobby or the spawn settings then replace it for each match, so the value decides only how the option starts out.

Outside a campaign, the option decides whether blasts can damage bridges, and the map’s DestroyableBridges entry is not read. This is the first half of the test a blast makes on a bridge span. BridgeStrength covers the roll that follows. A campaign mission ignores the option and uses the map’s DestroyableBridges entry.