BridgeDestruction
Starting state of the destroyable-bridges option for a multiplayer or skirmish match.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- boolean
- When omitted
yes
BridgeDestruction sets the destroyable-bridges option when the game starts. The skirmish setup screen, the network lobby or the spawn settings then replace it for each match, so the value decides only how the option starts out.
Outside a campaign, the option decides whether blasts can damage bridges, and the map’s DestroyableBridges entry is not read. This is the first half of the test a blast makes on a bridge span. BridgeStrength covers the roll that follows. A campaign mission ignores the option and uses the map’s DestroyableBridges entry.
See also —
DestroyableBridges, BridgeStrength