CarriesCrate
Whether a destroyed vehicle of this type drops a crate, when the scenario allows the drop.
Specification
- Applies to
- UnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
The scenario decides whether the drop happens at all. A destroyed vehicle carrying the flag drops a crate under Any of:
- All of: its type is not
IsTrain=yes, and the scenario setsTruckCrate=yes; - All of: its type is
IsTrain=yes, and the scenario setsTrainCrate=yes.
With neither scenario flag set, the type’s own flag has no visible consequence.
The crate is placed on a nearby cell that carries no overlay and is passable to tracked movement, and it uses the same overlay as a randomly placed crate. It is not registered with the crate tracker, so unlike a random crate it never expires.
See also — crates