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CloakRadiusInCells

The radius in cells of a cloak generator's field or a sensor array's coverage.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
20

A CloakGenerator=yes structure grows its field out to this radius one cell per game frame, and a SensorArray=yes structure marks every cell within it as sensed in a single pass. A type that is neither reads the value and never spends it. The value is stored in a single byte, so figures above 127 wrap negative.

The same radius sizes the ellipse drawn on the tactical map for a selected cloak generator or sensor array whose type also sets HasRadialIndicator=yes, which appears only while that structure is switched on and its house is player-controlled.