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HasRadialIndicator

Whether a selected object of this type draws a ring showing the reach of its field.

Radius ring

Specification — Radius ring
Applies to
ObjectType and derived types
AircraftTypeBuildingTypeBulletTypeInfantryTypeOverlayTypeParticleSystemTypeParticleTypeSmudgeTypeTerrainTypeUnitTypeVoxelAnimType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

HasRadialIndicator=yes draws a ring around a selected CloakGenerator=yes or SensorArray=yes structure. No other type draws anything, whatever this key says.

The ring appears while such a structure is selected and switched on, and only for the player who owns it. It is an ellipse sized from CloakRadiusInCells and drawn in RadialColor, with a single line sweeping round it like a radar. A type can change only the ring’s color and its radius; its shape is fixed.

Radius ring

Specification — Radius ring
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no
Used by the game
No — loaded but not used

Only a cloak generator or sensor array structure draws the ring, so an animation never shows one.

See also — cloaking