HasRadialIndicator
Whether a selected object of this type draws a ring showing the reach of its field.
Radius ring
Specification — Radius ring
- Applies to
ObjectType and derived types
AircraftTypeBuildingTypeBulletTypeInfantryTypeOverlayTypeParticleSystemTypeParticleTypeSmudgeTypeTerrainTypeUnitTypeVoxelAnimType- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
HasRadialIndicator=yes draws a ring around a selected CloakGenerator=yes or SensorArray=yes structure. No other type draws anything, whatever this key says.
The ring appears while such a structure is selected and switched on, and only for the player who owns it. It is an ellipse sized from CloakRadiusInCells and drawn in RadialColor, with a single line sweeping round it like a radar. A type can change only the ring’s color and its radius; its shape is fixed.
Radius ring
Specification — Radius ring
- Applies to
- AnimType
- File
art.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
Only a cloak generator or sensor array structure draws the ring, so an animation never shows one.
See also — cloaking