Skip to content

RadialColor

The color of the radius ring a selected structure draws on the tactical map.

Ring color

Specification — Ring color
Applies to
ObjectType and derived types
AircraftTypeBuildingTypeBulletTypeInfantryTypeOverlayTypeParticleSystemTypeParticleTypeSmudgeTypeTerrainTypeUnitTypeVoxelAnimType
File
rules.ini
Section
[<ObjectType ID>]
Value
color (R,G,B)
When omitted
0,0,0

RadialColor colors the radius ring that a selected cloak generator or sensor array draws: both the ellipse and the line sweeping round it. Only a structure draws a ring, so the value matters only on a BuildingType.

rules.ini
[MYCLOAK] ; example BuildingType
CloakGenerator=yes
CloakRadiusInCells=12
HasRadialIndicator=yes
RadialColor=0,168,240

A structure that sets HasRadialIndicator=yes without a RadialColor draws the ellipse in black.

Animation art

Specification — Animation art
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
color (R,G,B)
When omitted
0,0,0
Used by the game
No — loaded but not used

Only a structure draws a radius ring, so an animation never uses this color.

Three comma-separated numbers from 0 to 255, for red, green and blue.