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ConcreteWalls

Changed in 0.2.0

The walls a computer house builds its base perimeter from, in order of preference.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
typelist
When omitted
(empty)

A computer house builds the walls of its planned perimeter from the first entry in this list that the country it acts as may own. Later entries serve countries that cannot own the earlier ones.

A wall of that type is removed from the plan when a base defense later takes its cell. Only a defense that plugs into one of the side’s wall towers removes a wall this way.

Give every country whose side builds walls an entry it may own. The game crashes when the computer plans a wall for a country that may own none of the listed types.

See also — ai-base-building

History

  1. Changed0.2.0In development

    Resolve every role list against the country a house acts as