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CraterLevel

How many cells around a meteor impact are slumped into a crater.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
4

The value selects how far a meteor’s crater spreads from the impact cell. It does not change how deep each cell slumps:

ValueCells deformed
0none
1the impact cell
2the impact cell and its four corner neighbors (north-east, south-east, south-west and north-west)
3the impact cell and all eight neighbors
4 or moreas 3, and the impact cell a second time

Only an animation or voxel animation with IsMeteor=yes uses this setting, when it lands. A meteor that lands on water or on a bridge deck deforms nothing. A warhead that reshapes the ground uses its own Deform and DeformThreshhold and affects only the cell it hits.

A cell deforms only when all eight of its neighbors lie inside the playfield. A crater near the edge of the playfield therefore comes out clipped.

See also — IsMeteor