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CrystalTile

Tile set whose first tile is a theater's plain crystal ground.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1No tile set is selected, so the role stays unresolved.

Only the set’s first tile is used. It is the plain crystal ground that ClearToCrystalLat blends against, and the tile a crystal cell returns to when all four of its edge neighbors are crystal.

The random map generator lays crystal ground only on mutated-biome maps, which use the temperate theater. Each crystal deposit covers a spread of cells with this tile. The generator then plants up to five crystal terrain objects, drawn from FONA06 to FONA15, each on a random cell of the deposit that still holds this tile and is not protected.

See also — ClearToCrystalLat