CrystalTile
Tile set whose first tile is a theater's plain crystal ground.
Specification
- Applies to
- tile controls
- File
theater control file- Section
[General]- Value
- integer
- When omitted
-1No tile set is selected, so the role stays unresolved.
Only the set’s first tile is used. It is the plain crystal ground that ClearToCrystalLat blends against, and the tile a crystal cell returns to when all four of its edge neighbors are crystal.
The random map generator lays crystal ground only on mutated-biome maps, which use the temperate theater. Each crystal deposit covers a spread of cells with this tile. The generator then plants up to five crystal terrain objects, drawn from FONA06 to FONA15, each on a random cell of the deposit that still holds this tile and is not protected.
See also —
ClearToCrystalLat