DefenseLimit
Parsed ceiling on defensive buildings that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- integer
- When omitted
40- Used by the game
- No — loaded but not used
No routine counts the defenses a computer house owns against a maximum. The number of defense placeholders in a plan follows from the build cost accumulated as the plan is assembled, and each placeholder is filled in later by the defense planner or deleted when it cannot be.