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Disableable

Parsed flag that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
yes
Used by the game
No — loaded but not used

Disableable=no does not protect a structure from being shut down. Other settings decide that:

  • An EM pulse powers off and stuns every structure it reaches unless the structure’s type sets ImmuneToEMP=yes. What a pulse reaches lists the other exceptions.
  • Low power shuts down only a structure whose type sets Powered=yes and drains power.
See also — emp-pulse, power, Powered