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Dock

BuildingTypes an object returns to for docking.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
list of BuildingTypes
When omitted
none

A harvester keeps its harvest mission only while its house owns at least one building of a listed type; with none owned, or with an empty list, it is switched to guard. When a load is ready it asks each listed type in turn for a bay among its own house’s buildings and takes the first type that answers, so list order decides which kind of building is tried first. Allied buildings are not considered.