DockUnload
Lets a Tiberium harvester dock at a building and unload there.
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
A structure with DockUnload=yes accepts a Harvester=yes vehicle that asks to dock, and the harvester unloads its Tiberium there. No other flag admits a Tiberium harvester. Refinery=yes places the dock point and plays the unloading animations, but it does not accept a harvester by itself.
A harvester never unloads at a structure that is also UnitRepair=yes or Helipad=yes, because those flags decide first whether a docking vehicle is admitted.
The structure can still refuse a harvester, for example when the two houses are not allied both ways or another vehicle is already docked. Unloading lists the conditions and covers how a harvester picks a bay.
A weed refinery does not need this flag: Weeder=yes on the structure admits a weeder by itself.