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DockUnload

Lets a Tiberium harvester dock at a building and unload there.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

A structure with DockUnload=yes accepts a Harvester=yes vehicle that asks to dock, and the harvester unloads its Tiberium there. No other flag admits a Tiberium harvester. Refinery=yes places the dock point and plays the unloading animations, but it does not accept a harvester by itself.

A harvester never unloads at a structure that is also UnitRepair=yes or Helipad=yes, because those flags decide first whether a docking vehicle is admitted.

The structure can still refuse a harvester, for example when the two houses are not allied both ways or another vehicle is already docked. Unloading lists the conditions and covers how a harvester picks a bay.

A weed refinery does not need this flag: Weeder=yes on the structure admits a weeder by itself.

See also — tiberium, Dock, Refinery