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Refinery

Marks a building as a Tiberium refinery for its dock point and unloading animations.

Specification
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

The flag moves the building’s dock point half a cell east of its center, plays the production animation once a docked harvester has emptied itself, and keeps an idle harvester from parking on the building by sending it to a cell beside it.

Admitting a harvester in the first place is DockUnload=yes, and storing what it brings is Storage; neither follows from this flag.

See alsotiberium, DockUnload, Storage