Weeder
Makes a BuildingType the structure vein harvesters dock at, or a UnitType a vein harvester.
Weed refinery
Specification — Weed refinery
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
The building accepts a docking request from a Weeder=yes UnitType while it holds nothing and the vehicle belongs to the same house or each house declares the other an ally, then unloads it the way a refinery unloads a Tiberium harvester. A computer house admits such a type to the base plan it generates only while the map carries a veinhole monster, so a map with no veins plans no weed refinery.
Vein harvester
Specification — Vein harvester
- Applies to
- UnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
The vehicle harvests veins rather than Tiberium: it takes a harvest mission on its own while it carries no weapon, fills from cells of weeds and solid veins, and delivers to a Weeder=yes building of its own house.
See also — ai-base-building