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Weeder

Makes a BuildingType the structure vein harvesters dock at, or a UnitType a vein harvester.

Weed refinery

Specification — Weed refinery
Applies to
BuildingType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

The building accepts a docking request from a Weeder=yes UnitType while it holds nothing and the vehicle belongs to the same house or each house declares the other an ally, then unloads it the way a refinery unloads a Tiberium harvester. A computer house admits such a type to the base plan it generates only while the map carries a veinhole monster, so a map with no veins plans no weed refinery.

Vein harvester

Specification — Vein harvester
Applies to
UnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

The vehicle harvests veins rather than Tiberium: it takes a harvest mission on its own while it carries no weapon, fills from cells of weeds and solid veins, and delivers to a Weeder=yes building of its own house.

See alsoai-base-building